Thursday, May 6, 2010

Cataclysm Restoration Druid Talent Changes

Now that the Cataclysm Friends and Family Alpha is live, Blizzard has more than a few leaks on its hands. One of those leaks disclosed an early build of the new Druid talent trees for Cataclysm. Below, I will highlight all the changes coming to the Restoration Tree. For links to information about the Cataclysm Feral and Balance Talent tree changes, check out the links at the bottom of the post.

As these talent trees will likely be updated many times prior to the release of Cataclysm, I will try my best to keep this post updated as well. Last Updated: 05/06/10

Cataclysm Restoration Talents:

New Talents

Blessing of the Grove: Two rank talent which increases Rejuvenation's healing by 2%, Moonfire's direct damage by 3%, and Claw/Mangle's damage by 2% per rank

Perseverance: Reduces all spell damage taken by 2% per rank with up to five ranks

Fury of Stormrage: Two rank talent which gives Nourish a 2% to cause Wrath to become instant cast and cost no mana, also can trigger instant Starfire casts when the Druid hits a target under 25% health with Moonfire

Efflorescence: Regrowth crits now spawn a fifteen yard bed of flowers which heals friendly targets who stand in it for a percentage of the Regrowth's heal over seven seconds

Changed Talents

Improved Rejuvenation: Now also increases Swiftmend healing by 5%

Improved Tranquility: No longer reduces Tranquility's cooldown, but now reduces damage taken while channeling the spell by 25% per rank

Nature's Bounty: Completely redone, now increases crit chance of Regrowth on targets under 25% health by 10% per rank and also decreases the cooldown of Swiftmend by .5 seconds whenever the Druid crits with Nourish or Healing Touch

Empowered Touch: Completely redone, now increases healing done by Healing Touch by 5% per rank on targets below 25% health and causes Nourish to refresh the duration of Lifebloom

Swiftmend: Mana cost slightly reduced

Natural Perfection: No longer increases spell crit chance

Empowered Rejuvenation: Now also improves Swiftmend

Revitalize: Completely redone, now grants the caster 1% base mana per rank whenever Regrowth or Lifebloom's periodic ticks crit

Tree of Life: Now lasts forty-five seconds with a five minute cooldown, increases HoT healing by 15%, increases Armor by 200%, reduces movement speed by 30% and temporatily empowers some of your spells, it no longer buffs raid members and does not restrict the Druid's spell use

Improved Tree of Life: Completely redone, three ranks, now reduces Tree of Life's cooldown thirty seconds and increases damage done while in Tree of Life by 5%

Improved Barkskin: No longer provides dispel resistance

Gift of the Earthmother: Completely redone, now increases Tranquility's healing by 4% on targets below 25% health, increases Lifebloom's bloom by 2%, and adds an immediate, upfront tick to Rejuvenation

Wild Growth: Mana cost substantially increased

Removed Talents

Improved Mark of the Wild

Intensity

Living Spirit

Gift of Nature

Moved Talents

Naturalist: Moved to tier three

Living Seed: Moved to tier six

Empowered Touch: Moved to tier seven

Natural Perfection: Moved to tier eight

It seems as if Blizzard is really trying to push players to use Regrowth, Healing Touch, and Swiftmend with greater frequency. To be honest, Efflorescence is such a cool talent, expect me to be casting Regrowth whenever reasonable. It is also becoming apparent that the days of spamming Wild Growth are rapidly coming to a close. Enjoy it while it lasts.

I would be curious to hear what everyone has to say about the Tree of Life changes. Please post your thoughts in the comments.

Cataclysm Balance Druid Talent Changes
Cataclysm Feral Druid Talent Changes

4 comments:

  1. Regarding Tree form looked at the Resto + Balance tree as it stood when this was released and if Tree form is rubbish you can have a decent spec in resto forgo Tree form and WG and spec into Balance and get Dreamstate. If it is a viable spec I suspect it will be nerfed as the game developers will take the stance that tree form cooldown is awesome and you have to use it if you are a druid healer. As a healer though very suspect of anything with a long cooldown. Even if it is awesome with 3.5mins(with talents)-5mins cooldown if it is not avalable when you need it after the first cast it is useless to you.There is a good chance that Tree form will be the new Tranquility for druid healers great when it is there but have a spec where you don't need it.

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  2. Tree of Life: Now lasts forty-five seconds with a five minute cooldown, increases HoT healing by 15%, increases Armor by 200%, reduces movement speed by 30% and temporatily empowers some of your spells, it no longer buffs raid members and does not restrict the Druid's spell use

    FFS, thats it FUCK you Blizzard, I FUCKING QUIT, DRUIDs are a shapeshifting class so lets us keep our fucking shifts

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  3. I will definitely miss Tree of Life as it exists today. I am, however, very interested to see these "empowered" spells Blizzard has been hinting at.

    If they are cool enough, I will be able to stomach the loss.

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  4. I'm seriously bummed about all the changes but thats only because i dont handle change well. I guess i will adapt as always.

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