Here is another great leaked video from the Cataclysm Alpha. This one shows the Cataclysm Character Creation Screen which has been updated with Female Worgen and Goblin models as well as spell effects for various classes.
I think it is a big improvement and am excited to see the finished Worgen Female textures. What do you think? Let me know in the comments.
Also, don't forget to Follow the blog using the column on the right to stay up to date with the hottest Cataclysm leaks and updates.
Showing posts with label Cataclysm Alpha. Show all posts
Showing posts with label Cataclysm Alpha. Show all posts
Thursday, May 6, 2010
Cataclysm Alpha Leak Leak Video: Abyssal Maw
Check out this leaked video from the World of Warcraft Friends and Family Alpha showing the fantastic, though unfinished Abyssal Maw instance. Be sure to check the main page by clicking the banner above for other great Cataclysm Alpha footage. As always, there are more videos to come!
Labels:
Cataclysm,
Cataclysm Alpha,
Cataclysm Leaks,
Instances,
Video
Cataclysm Alpha Leak Leak Video: Ogrimmar
Managed to lay my hands on another great video from the Cataclysm Alpha. This one features the new Orgrimmar and is a higher quality video than the one of Stormwind. Enjoy!
Cataclysm Alpha Leak Leak Video: Stormwind
Been looking all week for decent Cataclysm Alpha videos and finally managed to find one that appears to be legitimate. The quality is not perfect, but it is still pretty awesome. I present to you, the new Stormwind:
Cataclysm Restoration Druid Talent Changes
Now that the Cataclysm Friends and Family Alpha is live, Blizzard has more than a few leaks on its hands. One of those leaks disclosed an early build of the new Druid talent trees for Cataclysm. Below, I will highlight all the changes coming to the Restoration Tree. For links to information about the Cataclysm Feral and Balance Talent tree changes, check out the links at the bottom of the post.
As these talent trees will likely be updated many times prior to the release of Cataclysm, I will try my best to keep this post updated as well. Last Updated: 05/06/10
Cataclysm Restoration Talents:
New Talents
Blessing of the Grove: Two rank talent which increases Rejuvenation's healing by 2%, Moonfire's direct damage by 3%, and Claw/Mangle's damage by 2% per rank
Perseverance: Reduces all spell damage taken by 2% per rank with up to five ranks
Fury of Stormrage: Two rank talent which gives Nourish a 2% to cause Wrath to become instant cast and cost no mana, also can trigger instant Starfire casts when the Druid hits a target under 25% health with Moonfire
Efflorescence: Regrowth crits now spawn a fifteen yard bed of flowers which heals friendly targets who stand in it for a percentage of the Regrowth's heal over seven seconds
Changed Talents
Improved Rejuvenation: Now also increases Swiftmend healing by 5%
Improved Tranquility: No longer reduces Tranquility's cooldown, but now reduces damage taken while channeling the spell by 25% per rank
Nature's Bounty: Completely redone, now increases crit chance of Regrowth on targets under 25% health by 10% per rank and also decreases the cooldown of Swiftmend by .5 seconds whenever the Druid crits with Nourish or Healing Touch
Empowered Touch: Completely redone, now increases healing done by Healing Touch by 5% per rank on targets below 25% health and causes Nourish to refresh the duration of Lifebloom
Swiftmend: Mana cost slightly reduced
Natural Perfection: No longer increases spell crit chance
Empowered Rejuvenation: Now also improves Swiftmend
Revitalize: Completely redone, now grants the caster 1% base mana per rank whenever Regrowth or Lifebloom's periodic ticks crit
Tree of Life: Now lasts forty-five seconds with a five minute cooldown, increases HoT healing by 15%, increases Armor by 200%, reduces movement speed by 30% and temporatily empowers some of your spells, it no longer buffs raid members and does not restrict the Druid's spell use
Improved Tree of Life: Completely redone, three ranks, now reduces Tree of Life's cooldown thirty seconds and increases damage done while in Tree of Life by 5%
Improved Barkskin: No longer provides dispel resistance
Gift of the Earthmother: Completely redone, now increases Tranquility's healing by 4% on targets below 25% health, increases Lifebloom's bloom by 2%, and adds an immediate, upfront tick to Rejuvenation
Wild Growth: Mana cost substantially increased
Removed Talents
Improved Mark of the Wild
Intensity
Living Spirit
Gift of Nature
Moved Talents
Naturalist: Moved to tier three
Living Seed: Moved to tier six
Empowered Touch: Moved to tier seven
Natural Perfection: Moved to tier eight
It seems as if Blizzard is really trying to push players to use Regrowth, Healing Touch, and Swiftmend with greater frequency. To be honest, Efflorescence is such a cool talent, expect me to be casting Regrowth whenever reasonable. It is also becoming apparent that the days of spamming Wild Growth are rapidly coming to a close. Enjoy it while it lasts.
I would be curious to hear what everyone has to say about the Tree of Life changes. Please post your thoughts in the comments.
Cataclysm Balance Druid Talent Changes
Cataclysm Feral Druid Talent Changes
As these talent trees will likely be updated many times prior to the release of Cataclysm, I will try my best to keep this post updated as well. Last Updated: 05/06/10
Cataclysm Restoration Talents:
New Talents
Blessing of the Grove: Two rank talent which increases Rejuvenation's healing by 2%, Moonfire's direct damage by 3%, and Claw/Mangle's damage by 2% per rank
Perseverance: Reduces all spell damage taken by 2% per rank with up to five ranks
Fury of Stormrage: Two rank talent which gives Nourish a 2% to cause Wrath to become instant cast and cost no mana, also can trigger instant Starfire casts when the Druid hits a target under 25% health with Moonfire
Efflorescence: Regrowth crits now spawn a fifteen yard bed of flowers which heals friendly targets who stand in it for a percentage of the Regrowth's heal over seven seconds
Changed Talents
Improved Rejuvenation: Now also increases Swiftmend healing by 5%
Improved Tranquility: No longer reduces Tranquility's cooldown, but now reduces damage taken while channeling the spell by 25% per rank
Nature's Bounty: Completely redone, now increases crit chance of Regrowth on targets under 25% health by 10% per rank and also decreases the cooldown of Swiftmend by .5 seconds whenever the Druid crits with Nourish or Healing Touch
Empowered Touch: Completely redone, now increases healing done by Healing Touch by 5% per rank on targets below 25% health and causes Nourish to refresh the duration of Lifebloom
Swiftmend: Mana cost slightly reduced
Natural Perfection: No longer increases spell crit chance
Empowered Rejuvenation: Now also improves Swiftmend
Revitalize: Completely redone, now grants the caster 1% base mana per rank whenever Regrowth or Lifebloom's periodic ticks crit
Tree of Life: Now lasts forty-five seconds with a five minute cooldown, increases HoT healing by 15%, increases Armor by 200%, reduces movement speed by 30% and temporatily empowers some of your spells, it no longer buffs raid members and does not restrict the Druid's spell use
Improved Tree of Life: Completely redone, three ranks, now reduces Tree of Life's cooldown thirty seconds and increases damage done while in Tree of Life by 5%
Improved Barkskin: No longer provides dispel resistance
Gift of the Earthmother: Completely redone, now increases Tranquility's healing by 4% on targets below 25% health, increases Lifebloom's bloom by 2%, and adds an immediate, upfront tick to Rejuvenation
Wild Growth: Mana cost substantially increased
Removed Talents
Improved Mark of the Wild
Intensity
Living Spirit
Gift of Nature
Moved Talents
Naturalist: Moved to tier three
Living Seed: Moved to tier six
Empowered Touch: Moved to tier seven
Natural Perfection: Moved to tier eight
It seems as if Blizzard is really trying to push players to use Regrowth, Healing Touch, and Swiftmend with greater frequency. To be honest, Efflorescence is such a cool talent, expect me to be casting Regrowth whenever reasonable. It is also becoming apparent that the days of spamming Wild Growth are rapidly coming to a close. Enjoy it while it lasts.
I would be curious to hear what everyone has to say about the Tree of Life changes. Please post your thoughts in the comments.
Cataclysm Balance Druid Talent Changes
Cataclysm Feral Druid Talent Changes
Labels:
Cataclysm,
Cataclysm Alpha,
Cataclysm Leaks,
Druids,
Restoration,
Talents
Cataclysm Feral Druid Talent Changes
Now that leaks from the Cataclysm Friends and Family Alpha are just pouring out into the internet, I have been able to get my hands on a copy of the test build's talent trees. Below, I will break down all the talent changes coming to Feral Druids in Cataclysm. For links to reviews of Balance and Restoration changes, check out the links at the bottom of the post.
I will keep these lists updated as new changes become available. Last Updated: 05/06/10
Cataclysm Feral Talents:
New Talents
None
Changed Talents
Primal Precision: No longer refunds energy when finishers fail to hit
Brutal Impact: Now only reduces the cooldown of Bash by five seconds per rank
Survival of the Fittest: No longer increases attributes
King of the Jungle: No longer reduces the mana cost of feral forms
Removed Talents
None
Moved Talents
None
Unlike the Balance Druid tree, the Feral Tree has not gotten much loving thus far in the Cataclysm Alpha. Do not worry though, I would imagine Blizzard just hasn't gotten around to working the Feral changes into the Alpha yet. I am certain there are plenty of changes to come, so stay tuned for updates.
Cataclysm Balance Druid Talent Changes
Cataclysm Restoration Druid Talent Changes
I will keep these lists updated as new changes become available. Last Updated: 05/06/10
Cataclysm Feral Talents:
New Talents
None
Changed Talents
Primal Precision: No longer refunds energy when finishers fail to hit
Brutal Impact: Now only reduces the cooldown of Bash by five seconds per rank
Survival of the Fittest: No longer increases attributes
King of the Jungle: No longer reduces the mana cost of feral forms
Removed Talents
None
Moved Talents
None
Unlike the Balance Druid tree, the Feral Tree has not gotten much loving thus far in the Cataclysm Alpha. Do not worry though, I would imagine Blizzard just hasn't gotten around to working the Feral changes into the Alpha yet. I am certain there are plenty of changes to come, so stay tuned for updates.
Cataclysm Balance Druid Talent Changes
Cataclysm Restoration Druid Talent Changes
Labels:
Cataclysm,
Cataclysm Alpha,
Cataclysm Leaks,
Druids,
Feral,
Talents
Druid Cataclysm Balance Talent Changes
UPDATE: A new Guide to Balance Druids in 4.0.1 has been posted!
MMO Champion has just dumped a ton of Cataclysm Alpha information onto their website including screen shots, profession updates, and talent calculators. Obviously, all the information remains subject to change, but that doesn't make it any less exciting to peruse.
As this is Druid Digest, I have decided to take a closer look at the changes made thus far to the Druid Talent trees. First, I will break down the Balance tree. Check it out below and feel free to post your thoughts and concerns in the comments.
For my previews of the other Cataclysm talent trees, check the links at the bottom of the page. Enjoy!
Cataclysm Balance Talents:
New Talents
Solar Beam: Instant cast on a one minute cooldown which calls down a solar beam on a target enemy which disorients all targets it hits for three seconds, the beam lasts ten seconds and silences anyone inside of it
Lunar Justice: Whenever the Druid kills a target that yields experience or honor, a moonbeam is generated which lasts ten seconds and restores 2% base mana to the first ally who stands beneath it
Starsurge: Two second cast with a fifteen second cooldown which blasts a target for heavy damage and knocks them down.
Fungal Growth: When a Treant dies or a Wild Mushroom is triggered, it spawns an eight yard fungal growth on the ground which slows enemies who cross it for ten seconds.
Changed Talents
Genesis: Changed to also increase Swiftmend healing
Improved Moonfire: Now only improves the direct damage portion of the spell by 5%, effect on crit removed
Nature's Grace: No longer requires Nature's Majesty as a prerequisite
Nature's Splendor: Now has three ranks
Celestial Focus: No longer grants haste
Balance of Power: Now grants 50% of the Druids Spirit as additional Hit rather than the 3% spell damage taken reduction
Lunar Guidance: No longer affects spell power, instead increases the radius of Solar Beam by two yards and causes Starsurge to generate five Lunar or Solar energy
Moonkin Form: No longer reduces damage taken when stunned, no longer regenerates mana on spell crits, no longer buffs party or raid member spell crit
Improved Moonkin Form: Grants 2% crit per rank to raid members, no more additional spell damage or haste
Owlkin Frenzy: No longer restores mana
Wrath of Cenarius: No longer affects Wrath or Starfire, the Druid now gains a 3 second buff whenever moving which increases Moonfires damage by 5% and decreases its mana cost by 10%, the buff stacks up to three times and is refreshed as long as the Druid moves
Eclipse: Old mechanic removed, now increases Solar/Lunar Energy generated by Wrath and Starfire by 12% per rank and causes the Druid to generate Energy when crit
Typhoon: Mana cost increased
Earth and Moon: Spell damage debuff cut from 4% to 2% per application per rank
Removed Talents
Insect Swarm
Improved Insect Swarm
Improved Faerie Fire
Moved Talents
Brambles: Moved to tier five
Nature's Splendor: Moved to tier four
Celestial Focus: Moved to tier three
Vengeance: Moved to tier five
Lunar Guidance: Moved to tier six
Which changes are you the most excited about and which have you concerned? I think Fungal Growth and Lunar Justice sound like pretty interesting mechanics. I also am not freaking out about Insect Swarm, because it is simply becoming trainable.
Cataclysm Feral Druid Talent Changes
Cataclysm Restoration Druid Talent Changes
MMO Champion has just dumped a ton of Cataclysm Alpha information onto their website including screen shots, profession updates, and talent calculators. Obviously, all the information remains subject to change, but that doesn't make it any less exciting to peruse.
As this is Druid Digest, I have decided to take a closer look at the changes made thus far to the Druid Talent trees. First, I will break down the Balance tree. Check it out below and feel free to post your thoughts and concerns in the comments.
For my previews of the other Cataclysm talent trees, check the links at the bottom of the page. Enjoy!
Cataclysm Balance Talents:
New Talents
Solar Beam: Instant cast on a one minute cooldown which calls down a solar beam on a target enemy which disorients all targets it hits for three seconds, the beam lasts ten seconds and silences anyone inside of it
Lunar Justice: Whenever the Druid kills a target that yields experience or honor, a moonbeam is generated which lasts ten seconds and restores 2% base mana to the first ally who stands beneath it
Starsurge: Two second cast with a fifteen second cooldown which blasts a target for heavy damage and knocks them down.
Fungal Growth: When a Treant dies or a Wild Mushroom is triggered, it spawns an eight yard fungal growth on the ground which slows enemies who cross it for ten seconds.
Changed Talents
Genesis: Changed to also increase Swiftmend healing
Improved Moonfire: Now only improves the direct damage portion of the spell by 5%, effect on crit removed
Nature's Grace: No longer requires Nature's Majesty as a prerequisite
Nature's Splendor: Now has three ranks
Celestial Focus: No longer grants haste
Balance of Power: Now grants 50% of the Druids Spirit as additional Hit rather than the 3% spell damage taken reduction
Lunar Guidance: No longer affects spell power, instead increases the radius of Solar Beam by two yards and causes Starsurge to generate five Lunar or Solar energy
Moonkin Form: No longer reduces damage taken when stunned, no longer regenerates mana on spell crits, no longer buffs party or raid member spell crit
Improved Moonkin Form: Grants 2% crit per rank to raid members, no more additional spell damage or haste
Owlkin Frenzy: No longer restores mana
Wrath of Cenarius: No longer affects Wrath or Starfire, the Druid now gains a 3 second buff whenever moving which increases Moonfires damage by 5% and decreases its mana cost by 10%, the buff stacks up to three times and is refreshed as long as the Druid moves
Eclipse: Old mechanic removed, now increases Solar/Lunar Energy generated by Wrath and Starfire by 12% per rank and causes the Druid to generate Energy when crit
Typhoon: Mana cost increased
Earth and Moon: Spell damage debuff cut from 4% to 2% per application per rank
Removed Talents
Insect Swarm
Improved Insect Swarm
Improved Faerie Fire
Moved Talents
Brambles: Moved to tier five
Nature's Splendor: Moved to tier four
Celestial Focus: Moved to tier three
Vengeance: Moved to tier five
Lunar Guidance: Moved to tier six
Which changes are you the most excited about and which have you concerned? I think Fungal Growth and Lunar Justice sound like pretty interesting mechanics. I also am not freaking out about Insect Swarm, because it is simply becoming trainable.
Cataclysm Feral Druid Talent Changes
Cataclysm Restoration Druid Talent Changes
Labels:
Cataclysm,
Cataclysm Alpha,
Cataclysm Leaks,
Druids,
Moonkin,
Talents
Tuesday, May 4, 2010
Cataclysm Screen Shot of Deathwing Leaked?
EDIT: Check out the blogs Main Page for brand new Cataclysm Alpha Videos!
Now that the World of Warcraft: Cataclysm Alpha is out, it is only a matter of time before delicious leaks start flooding the WoW web. Those participating in the Alpha are subject to an NDA (Non-Disclosure Agreement), so expect some of the earliest leaks to be vague or well hidden. I am not in the Alpha and therefore not subject to the NDA, so I will gather and post what I can here. So let's get to it!
The folks over at MMO Champion have been freaking out all morning about a supposed leaked screen-shot of the Cataclysm character model for Deathwing. The head of the website has squeezed the image out off their servers and is blasting it out of the forums whenever it rears its head. Thankfully, I managed to lay my hands on a copy of the image which you can view below.

Now, I cannot comment on the legitimacy of the image. It is not my image and I have posted it only for reporting purposes. It could very well be a fake. If so, however, it is a well done fake. Also, if it were a fake, I would assume there would be less panic over at MMO Champion. Supposedly, the head of that website got his hands on a Cataclysm Friends and Family Alpha key and is terrified that this image will jeopardize his participation in the Cataclysm Alpha. Those are all rumors though and I'll leave it to you what you decide to believe. Regardless, enjoy the image.
I would love to hear what you readers think. Is this a legit Cataclysm leak, or just another well perpetrated Warcraft Expansion Alpha hoax?
Now that the World of Warcraft: Cataclysm Alpha is out, it is only a matter of time before delicious leaks start flooding the WoW web. Those participating in the Alpha are subject to an NDA (Non-Disclosure Agreement), so expect some of the earliest leaks to be vague or well hidden. I am not in the Alpha and therefore not subject to the NDA, so I will gather and post what I can here. So let's get to it!
The folks over at MMO Champion have been freaking out all morning about a supposed leaked screen-shot of the Cataclysm character model for Deathwing. The head of the website has squeezed the image out off their servers and is blasting it out of the forums whenever it rears its head. Thankfully, I managed to lay my hands on a copy of the image which you can view below.

Now, I cannot comment on the legitimacy of the image. It is not my image and I have posted it only for reporting purposes. It could very well be a fake. If so, however, it is a well done fake. Also, if it were a fake, I would assume there would be less panic over at MMO Champion. Supposedly, the head of that website got his hands on a Cataclysm Friends and Family Alpha key and is terrified that this image will jeopardize his participation in the Cataclysm Alpha. Those are all rumors though and I'll leave it to you what you decide to believe. Regardless, enjoy the image.
I would love to hear what you readers think. Is this a legit Cataclysm leak, or just another well perpetrated Warcraft Expansion Alpha hoax?
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