Monday, August 16, 2010

Druid Changes in the Current Cataclysm Beta Build

A new build has just been launched for the Cataclysm Beta and with it a number of significant Druid changes have been unveiled. First and foremost, Druids now join Hunters and Rogues in being able to remove Enrage effects using a revamped version of Sooth Animal called simply Sooth. More raid utility is always a good thing.

Most of the other significant changes are for Ferals.  Looking at Feral tanks, two major cooldowns have seen a big shuffle. Frenzied Regeneration has now absorbed the effects of Survival Instincts and will not only convert rage into healing, but will also increase a bear's maximum health by up to 30%. As a result, Survival Instincts has been retooled to simply reduce all incoming damage by 60% for 12 seconds. This makes Survival Instincts an even more valuable ability for bears, so Blizzard has extended its cooldown from 3 minutes up to 5. Lastly, Enrage has been altered to increase damage received by a flat 10% rather than decreasing armor.

Moving next to Feral dps, Savage Roar has been changed to increase auto-attack damage by 50% rather than increasing all damage by 30%. The net result is that allowing this buff to fall off is slightly less detrimental to a cat. The bonuses for Master Shapeshifter have also been increased to 4% and Furor now allows for up to 100 Energy to be preserved and raises the chance of shifting into Bear Form granting rage to 100%.

The bear form changes are certainly worth getting excited about. Assuming that the Glyph of Frenzied Regeneration survives in Cataclysm, Feral tanks will be in possession of one of the most potent tanking cooldowns in all of Azeroth. The Survival Instincts change will also be a benefit, though I personally will miss seeing my health top out at over 100k when I pop it.

Which changes have you the most excited? Are you worried about the new Savage Roar mechanic? Let me know in the comments.

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